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The Name of the World — Interactive Microlearning

Project type

UX, LXD, elearning, literature

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This project explores the relationship between language and reality through the works of Ursula K. Le Guin.

It uses a branching narrative system to guide learners through key ideas from Earthsea and The Dispossessed, focusing on how language shapes power, perception, and imagination.

Built using HTML, CSS, and JavaScript as a custom microlearning engine.

Image by Haseeb Jamil
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